Sun Runner

Sun Runner

Garfish class General-Purpose Modular Light Cruiser
Speed: 8
Maneuverability: Average (Turn 2)
Defense: 18+
Target Lock: 11+
HP: 210
DT: 5
CT: 35
Shields 100 (regen 4/min)

Hull

650m (500m class)
890kmt
111kLY witchspace jump range
Mk 3 COS/MOS Cogitator (1 node, +3 bonus)

Weapons

Neutron Projector (Turret Forward) 3d6x10
(Class 5, long range, direct fire, neutron projector)

REACTION Plasma Accelerator (Forward) 7d12
(Class 4, medium range, direct fire, burst fire)

5x Multirole Torpedo Launcher (Forward) 5d10
(Class 4, long range, tracking, limited fire 6, drone, AmmoType)

2x Burst Laser Point Array (Port, Starboard) 4d6
(Class 1, short range, direct fire, point, burst fire, array)


Bays

Luxurious Quarters
Botanical Park
Guest Quarters
Medical Bay
Tech Workshop
Modular Mission Adapter
Cargo Module
Cargo Module
Cargo Module
Cargo Module
Cargo Hold

 

 

(This is a rough working of Sun Runner.  Needs a lot of details and stats math)

Sun Runner

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